In the chapter 'Forget About Freeman', there is an elevator with a closed door at the beginning. If one noclips inside, the player will see a red triangle. Walking towards it will either crash the game (if you're running the game in Software mode, running in OpenGL or Direct3D mode will apparently stop the game from crashing) or send you 2 maps ahead (the map where you fire the tank to open the door that takes you to the lambda lab), floating on the ceiling, dead.Īttempting this in the Source version will exit the level and return to the main menu because the game doesn't know how to properly transition into the map the triangle sends you to. You experience the Black Mesa Disaster from the point of view of a security guard. Added Dreamcast maps (level design a bit closer to Blue Shift training) with some. Half-Life: Blue Shift: Directed by Rob Heironimus, Randy Pitchford. As a temporary workaround, you can try converting your Blue Shift WON/Steam install with Blue Shift: Unlocked. This is one of the main bugs preventing a 0.21 release, actually. The switch also exists in the multiplayer level lambda_bunker, but will crash the game if used. A Half-Life (HL) Mod in the Maps category, submitted by BratishkaRUS. If you load the WON version of Blue Shift's server.dll and client.dll, you will receive an error that the client failed to initialize. Interestingly, if this triangle is touched while running Half-Life in the Xash3D source port, it will transport the player two maps ahead, however it'll properly position them near the starting elevator, albeit without their HEV suit, weapons, or ammunition, acting similarly to if the player attempted to directly load the map through the console. In the room with the Longjump module and HEV charger, there is a "wall" entity blocking a passage to a secret room. It is visible in-game by setting off explosions around it (the scorch mark decals do not cross over from the wall to the blocking entity), but cannot be opened. If you're running Half-Life at 1920x widescreen resolution (16:9 ratio), you can use the console commands in-game 'fps_max 100' & 'default_fov 106.270273206' to adjust the screen for best frame rate output & Field of Vision.It is also visible when using render commands like r_drawflat, gl_wireframe, etc. Understatement Definitely loved it much much more than OF And BS tags behind original HL very closely, just because HL was the original and lasted much longer. Make sure it's ticked in the list (it should appear as 'Half-Life Launcher') and you click the apply button to finalise the change. Right after playing the original HL and HL: Opposing Force (OF), I started Blue Shift. If "Turn on DEP for all programs and services except those I select" is selected, go to the Add button below, and navigate to your steam directory > steamapps > half-life blue shift > and add "hl.exe" in this directory to your exception list. On Windows 7, Go to and find the following in Control Panel > System > Advanced system settings > Performance (Settings) > Data Execution Prevention (Tab section). It was developed by Gearbox Software and published by Sierra On-Line. ![]() You can see this happening if the program loads, then closes immediately. Half-Life: Blue Shift is an expansion pack for the first-person shooter video game Half-Life (1998). ![]() ![]() Windows 7 is victim to certain programs not working, because of it's "DEP (Data Execution Protection)" mechanism kicking in to block certain games from launching properly. I fixed the problem just recently, by adding Blue Shift to the DEP list in Windows 7. Not alot of people play Blue Shift these days, because of this, the topic won't get alot of replies - However, i'll try and lend a suggestion.
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